9/28/2023 0 Comments Age of empires 1While units are selected, will assign those units to a group. Some of the more obscure or noteworthy hotkeys are listed here. Trade ships will no longer continue trading at your Dock after it has been converted.Players can no longer use certain cheats in the multiplayer mode, such as "no fog", "reveal map" and "gaia".An exploit which allowed Farms to reset their food was fixed.Villagers can no longer build through diagonal enemy walls.This no longer works in v1.0c where you have to complete building your Market. Placing a Market without actually building it allowed you to pay tributes to other players.Phoenician Villagers used to work 54% faster.As a balance change in v1.0c, Shang Villagers now cost 40 food and the player starts out with 40 less food. A hotkey "." was added that cycles through all your Villagers and Fishing Boats that are not assigned any task.This was fixed in v1.0a in that it no longer allows you to repair ships from other tribes unless both players have set their diplomacy towards each other as "allied". Right-Clicking on a damaged enemy ship (of a tribe which you set diplomacy as "allied") caused the ship to move towards you, possibly allowing you to attack and sink it.This was fixed in v1.0a, where you can now only build another Town Center after advancing to the Bronze Age and building a Government Center. Due to an oversight, this even worked with the Town Center, allowing you to build it multiple times. Holding Shift while placing a building allows you to keep the building selected to place it multiple times.Movement in general was improved so a group of units can pass through narrow passages more efficiently. Units don't stop when bumping into each other.Only some of the more notable changes are listed here. Unlike the other hidden units, the goat does not exist as an actual unused unit, only it's graphics and name in the language file remains. Possibly intended as another animal for you to hunt for food, although it kinda doesn't fit with the Mediterranean setting of the game. ![]() It can be placed and controlled, but the unit is incomplete and will freak out and fly in circles until arriving at the edge of the map and being unable to move. This is a cut cheat unit that is hidden in the editor. It is a hidden unit and can be placed in the editor, but it disappears upon starting the scenario. It is a hidden unit in the editor and cannot be normally accessed. It acts like any other villager and can be given a different task, in which case it turns into a normal villager variant. Internally all the heroes have similar names, Hero1, Hero2, etc.īut they're given their actual name in the language files. This is a partially unused Heavy Cavalry hero.(It appears in a single mission but is otherwise unused and inaccessible in the editor. ![]() ![]() The Traitor is available as a hidden unit in the scenario editor but cannot otherwise be found. So if you find a Traitor do not leave him alone or the enemy will take him. The Traitor is similar to the typical Heavy Cavalry heroes like Paris and Alexander, except for the fact that it switches allegiance like a ruin or artefact cart would.
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